Wuxialogs
Devlog
- October 12, 2025 by TextSloth#choices-matter, #martial-arts, #Roguelike, #Short, #Story Rich, #Text based, #Turn-based, #wuxia- Improved how the event log is fetched and displayed. It now feels smoother and more responsive. - Minor internal tweaks. - A skip button for faster log transitions will be added in a future update... Continue reading
- October 11, 2025 by TextSloth#choices-matter, #martial-arts, #Roguelike, #Short, #Story Rich, #Text based, #Turn-based, #wuxiaThis week’s update focuses on steady progress behind the scenes. - Added several new events, items across the distance. - Polished and adjusted some dialogue details for existing encounters. - Updat... Continue reading
- October 04, 2025 by TextSloth#choices-matter, #martial-arts, #Roguelike, #Short, #Story Rich, #Text based, #Turn-based, #wuxiaThis week’s update adds the first step in a new weapon path. - Added the skill Throw Dagger, requiring Flying Daggers to use. - Introduced a new event where Flying Daggers can be found. - This skill... Continue reading
- September 27, 2025 by TextSloth1#choices-matter, #martial-arts, #Roguelike, #Short, #Story Rich, #Text based, #Turn-based, #wuxiaThis week is a minor update while the main game is in a refactoring phase. - Added a few new mid-game events for exploration. - Introduced one more late-game enemy for variety in high-level battles. T... Continue reading
- September 20, 2025 by TextSloth#choices-matter, #martial-arts, #Roguelike, #Short, #Story Rich, #Text based, #Turn-based, #wuxiaExploration & Events - Adjusted event encounter weights for smoother pacing and variety. UI - Minor interface updates for clarity and consistency... Continue reading
- September 19, 2025 by TextSloth#choices-matter, #martial-arts, #Roguelike, #Short, #Story Rich, #Text based, #Turn-based, #wuxiaCombat Added Taunt skill type — provoke your foe into attacking next turn. This opens up new tactical combos planned for future updates. Reflect stance now supports multipliers , making counter-play... Continue reading
- September 14, 2025 by TextSloth1#choices-matter, #martial-arts, #Roguelike, #Short, #Story Rich, #Text based, #Turn-based, #wuxiaCombat & AI Enemies are smarter overall but will sometimes make mistakes. Reflect interactions tuned — enemies can fall for your reversal more often. Exploration & Events Many recovery events (sprin... Continue reading
- September 13, 2025 by TextSloth#choices-matter, #martial-arts, #Roguelike, #Short, #Story Rich, #Text based, #Turn-based, #wuxiaCombat & Rewards Enemy drops are live: beasts and humans can drop herbs, meat, or roasted food. Cultivate Points : each level-up now grants points you can spend on cultivation choices (Max HP, Qi, Dam... Continue reading

- September 12, 2025 by TextSloth1#choices-matter, #martial-arts, #Roguelike, #Short, #Story Rich, #Text based, #Turn-based, #wuxiaAdded basic inventory support — foundation for future content and items. Minor UI improvements for smoother play. Fixed small text bugs. Hope you have a nice weekend! Also, I would love to hear more... Continue reading

- September 06, 2025 by TextSloth#choices-matter, #Indie, #Roguelike, #Short, #Story Rich, #Text based, #wuxiaNew Content Added several new exploration events (hazards, recovery spots, and loot stashes). Introduced more enemy types across early, mid, and late journeys — beasts, humans, and phantoms now have... Continue reading
- September 05, 2025 by TextSloth#choices-matter, #Indie, #Roguelike, #Short, #Story Rich, #Text based, #wuxiaNew Feature: Backup & Restore Added a compact save code system (encrypted for safety). You can now copy a code to clipboard and store it anywhere. Paste the code back in to restore your progress , ski... Continue reading

- August 30, 2025 by TextSloth#choices-matter, #Indie, #Roguelike, #Short, #Story Rich, #Text based, #wuxiaTranslation support added (EN/TH, fully completed) Minor bug fixes. Thanks for playing, and have a great weekend! PS: Still waiting for itch.io to index the game... Continue reading

- August 25, 2025 by TextSloth#Wuxia, #IndieGame, #RPG, #GameDev, #Localization, #ChangelogEnemy behavior improved — more interesting decisions in battle. New skill updates & balance tweaks. More translations added (battle logs, rewards, events). Skill texts & logs now fully localized. Sm... Continue reading
- August 24, 2025 by TextSloth#weekend update, #refactor, #translation, #achievements, #wuxialogs, #indiegameCore flow refactored for smoother play and future updates Translation support added (EN/TH, in progress) New achievements and refreshed event text Thanks for playing and have a nice weekend!... Continue reading

- August 24, 2025 by TextSloth#wuxia, #rpg, #text-based, #update🛠️ Minor fixes and polish 🌨️ Added new events to discover in the snowy journey 🏅 5 New Achievements: Hunter of Beasts, Duelist, Iron Will, Catch Your Breath, Phantom Slayer... Continue reading
- August 22, 2025 by TextSloth#launch, #release, #survival, #rpg, #text-based, #wuxiaWuxia Logs · Lite is now live! The snowy mountains are open. Wuxia Logs · Lite began as a lighter way to try Wuxia Logs, but it’s grown into its own game — a short, replayable survival tale wher... Continue reading

