v1.2.7 — Saturday Update Log
Wuxialogs » Devlog
New Content
- Added several new exploration events (hazards, recovery spots, and loot stashes).
- Introduced more enemy types across early, mid, and late journeys — beasts, humans, and phantoms now have stronger variety.
Balance & Flow
- Improved game flow with distance-based event gates — encounters now scale better with your journey (early hazards taper off, new threats appear deeper in).
- Adjusted enemy levels and roles for smoother progression (fragile glass-cannon lynx, tanky boars, human disciples, late-game beasts).
Progress
- The game has finally been indexed on itch.io after a long 2-week wait.
- Fittingly, just like Wuxia Logs itself, the pace is a little slow — and I like it that way.
Misc
- General polish and tuning to make runs feel more natural and rewarding.
Files
wuxialogs-html.zip Play in browser
Version 1.2.7 3 days ago
Wuxialogs
A text-based Wuxia RPG with tactical combat and immersive choices.
Status | In development |
Author | TextSloth |
Genre | Role Playing, Interactive Fiction |
Tags | choices-matter, martial-arts, Roguelike, Short, Story Rich, Text based, Turn-based, wuxia |
Languages | English |
More posts
- v1.2.6 — Friday Update Backup & Restore System4 days ago
- v1.2.5 — Saturday Update10 days ago
- v1.2.3 — Monday Update15 days ago
- v1.2.2 — Weekend Update (Refactor & Translation Prep)16 days ago
- v1.2.1 — Update Log16 days ago
- v1.2.0 — New Skill & Survival Events17 days ago
- Wuxia Logs · Lite is now live!18 days ago
Leave a comment
Log in with itch.io to leave a comment.