v1.3.0 — Battle Update


Combat & AI

  • Enemies are smarter overall but will sometimes make mistakes.
  • Reflect interactions tuned — enemies can fall for your reversal more often.

Exploration & Events

  • Many recovery events (spring, shrine, cave shelter) now scale by percent of max HP/Qi instead of flat numbers — more useful later in a run.
  • New battle event appears after 120 li — a tougher challenge if you come unprepared.

Thanks for testing and reporting bugs — your feedback keeps this Jianghu alive!

Files

wuxialogs-html.zip Play in browser
Version 1.3.0 74 days ago

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