v1.3.0 — Battle Update
Wuxialogs » Devlog
Combat & AI
- Enemies are smarter overall but will sometimes make mistakes.
- Reflect interactions tuned — enemies can fall for your reversal more often.
Exploration & Events
- Many recovery events (spring, shrine, cave shelter) now scale by percent of max HP/Qi instead of flat numbers — more useful later in a run.
- New battle event appears after 120 li — a tougher challenge if you come unprepared.
Thanks for testing and reporting bugs — your feedback keeps this Jianghu alive!
Files
wuxialogs-html.zip Play in browser
Version 1.3.0 74 days ago
Wuxialogs
A text-based Wuxia RPG with tactical combat and immersive choices.
| Status | In development |
| Author | TextSloth |
| Genre | Role Playing, Interactive Fiction |
| Tags | choices-matter, martial-arts, Roguelike, Short, Story Rich, Text based, Turn-based, wuxia |
| Languages | English |
More posts
- v1.3.6 — Improve event log46 days ago
- v1.3.5 — Minor weekly update47 days ago
- v1.3.4 — Flying Daggers54 days ago
- v1.3.3 — Minor Update61 days ago
- v1.3.2 — Balance & UI Update68 days ago
- v1.3.1 — Taunt, Reflect rework & Light Mode69 days ago
- v1.2.9 — Inventory Update75 days ago
- v1.2.8 — Friday update76 days ago
- v1.2.7 — Saturday Update Log82 days ago
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