v1.2.9 — Inventory Update
Wuxialogs » Devlog
Combat & Rewards
- Enemy drops are live: beasts and humans can drop herbs, meat, or roasted food.
- Cultivate Points: each level-up now grants points you can spend on cultivation choices (Max HP, Qi, Damage, items, etc.).
Permanent stat rewards no longer come directly from battle wins — they’ve been moved into this system.
Inventory System
- Events can now require, consume, or convert items.
Events & Exploration
- Added campfire warmth event with roasting and resting options.
Note: This may look like a small content drop, but it’s actually a big refactor under the hood. Please expect some unexpected bugs and let me know if you run into them!
Files
wuxialogs-html.zip Play in browser
Version 1.2.9.1 67 days ago
Wuxialogs
A text-based Wuxia RPG with tactical combat and immersive choices.
| Status | In development |
| Author | TextSloth |
| Genre | Role Playing, Interactive Fiction |
| Tags | choices-matter, martial-arts, Roguelike, Short, Story Rich, Text based, Turn-based, wuxia |
| Languages | English |
More posts
- v1.3.6 — Improve event log38 days ago
- v1.3.5 — Minor weekly update39 days ago
- v1.3.4 — Flying Daggers46 days ago
- v1.3.3 — Minor Update53 days ago
- v1.3.2 — Balance & UI Update60 days ago
- v1.3.1 — Taunt, Reflect rework & Light Mode61 days ago
- v1.3.0 — Battle Update66 days ago
- v1.2.8 — Friday update68 days ago
- v1.2.7 — Saturday Update Log74 days ago
Leave a comment
Log in with itch.io to leave a comment.